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- Finished with implementing the ancient mimic pet.
- Added now a few milestones for adventure.
- Fire ball is a bit faster now, fire boost a bit better and Shax gives a bit more exp. I also upped the level of the last 4 zones without changing stats much to make the level more in line with the player. Shax now also counters healing skills.
- Added some statistics for adventure.
- Decreased the crafting time of the new mats in adventure and some slight adjustions
- Fixed a few issues.
- Added 3 new challenges.
- For adventure crafting, the heat you get from wood is now 3 times as high and iron equip is a bit cheaper.
- The thief skill steal has now a 5% chance per level to steal an extra item.
- Challenges in the list and statistics page are now sorted by name.
- Changed compression to ASTC to reduce filesize for android. It should work for most android devices unless your device is really old.
- Fixed a few bugs.
- Added upgrading for adventure equip.
- Added set bonuses for Cloth (magic damage +), Leather (hit +) and metal/iron (damage mitigation).
- Some new balance changes for adventure.
- As the damage is now higher vs higher def, I also increased the hp recovery of hp potions.
- Added Fighter as a new T2 adventure class.
- You can now lock adventure gear to prevent it from being converted.
- Fixed lots of small bugs, mostly for adventure, but also some others.
Hello! We've worked on some exciting new features and improvements in this update. For starters, we have removed squash bugs for you to have an enhanced app performance. We have made some changes in the interface of the app and added new & compelling functionalities for you to have a seamless app experience.
Thanks for using SmartQ App.
Watch this space for more updates in the future!- Added a summer event starting tomorrow. In this event you can get a Sun Statue which bo
- Fixed an issue for IAPs on android. If you had issues with that previously, please write me to support@shugasu.com or in discord and then I can solve it.
- Fixed some hamster issues, some tooltips and dungeon issues.
- Added some Eggprovements to the event.
- Fixed a crash, some descriptions and a dungeon issue.
- Added new alternative art for Slime, Doughnut, Clam, Ghost, Nightmare, Salamander, Sylph and Raiju from WikilorE87.
- Added a way to automatically add clones if your clones are not maxed to different places.
- The token upgrade for Azure Dragon now adds a 30% heal trigger witout decreasing the base heal.
- The strategy room now gives a multiplier to the stat bonus on how many strategy books you have on hand.
- Fixed many small bugs, some exploits, typos and other issues.
- Sorry a bit late, but happy new year everyone! Its2024 already, time runs fast I guess. Well because the year 2023 vanished, I removed that reward code. I also added one for 2024, named it a bit differently but its written here.
- Added a time multiplier for UOCs.
- Added the effects to the new multiverse elements.
- Added the improvements for UOC.
- Increased the statistics Multiplier for PUC from 3m to 5m.
- Fixed some issues (mercat bonus, until boss button, one crash, display bugs).
Fixed some bugs with the event equip and UOC.
- Fixed an exploit and reduced crystal module levels for people who got higher levels than now possible in NRCPC.
- Not everyone was happy that the new challenge was multi reset and the multis were not really used in this challenge, so I made a vote and people decided to make it harder in turn for more chps. Now you also need to defeat P.Baal V 1 + completions to finish it.
- Added a new chp upgrade to improve the stone pet and give it an extra 100% bonus for all campaigns.
- Improved the calculation for pet progress in the statistics page.
- Fixed a few bugs.
- Added 5 new pets: Azure Dragon (from PapA3, earth supporter), Black Tortoise (from Kurik, water defender), White Tiger (from Rebels, wind assassin), Vermilion Pheasant (from Rebels, fire rogue) and Tenko (from Qiarel, neutral adventurer). The first 4 are unlockable for free but have a token improvement for a special ability.
- Halved the crafting time of sacred stones.
- Added some semi-secret enemies to D4. Not totally final yet.
- Fixed a few issues.
- Added two new pets: Sniper (wind assassin which has only one action and attacks last, but does triple damage) from nono and Shadow Clone (can create some shadow clones) from Kaly.
- Added token improvements for Octopus (you can give it maxed T3 hammers for more crafting speed) and Hedgehog (better growth and divinity campaign bonuses)
- Fixed a few bugs (creating bonus event equip, GGC steals, tootlips, typos and small stuff)
Added a summer event. It lasts for two weeks and as long as it lasts, there will be an event campaign where you can get pet stones and uhm some random stones. You also get a few from the daily free draw. It is possible to get a pet token from the stones and a new event equip: Creators Vest. If it is equipped to any pet, it will increase your creating speed by up to 25% (additive) + 10% (multiplicative).
- Added a new challenge: Greedy God Challenge.
- Added a new pet: Mist Sphere from Elliwood. It is a water supporter which can generate a shield.
- Added a target level setting for free exp on the pet page.
- Added a warning if you didn't do crystal sacrifice before rebirthing.
- The max button for crystals will now ignore already maxed crystals.
- Some bugfixes (spread might and RTI, tooltips, dungeon log issues, small things).
- Added new pets: Koi (fishing pet from Kaly), DecoratorCrab (Adventurer from ElChorizo) and Goblin (Adventurer from Kurik).
- Added an alternative art for Fairy from Qiarel.
- Fixes (some crashes, especially on the pet page, upgrading planet if not unlocked, P.Baal V148-150, div gen cap, some initialization issues).
- Added the Ultimate Multiverse Challenge (UMVC).
- Added the Multiverse Tab. Currently you can only level up your Multiverse here and it is reset to 0 after rebirthing and has a similar benefit like Powersurge on the Planet tab. Later on there will be other additions to make your Multiverse much more powerful.
- See full changelog here: https://www.shugasu.com/games/itrtg/changelog.html
- Added a valentine event. It will start at around 16:45 in gmt+1 and lasts for the usual 2 weeks. While the event is active, there will be an event campaign available where you can get pieces of cake, chocolate, pet stones and pets get some growth. All pets in the event campaign and in RTI will receive double class exp. Claiming the daily free draw will also give out pieces of cake.
In the event page you can trade your pieces of cake for a pet token and a new unique equip: Learning Coat.
- Added 2 new pets. Basilisk and Leviatuan. Both are rather hard to unlock and evolve and more endgame.
- For D4 the growth you get from events scales now with difficulty (10% more each difficulty).
- If you manage to beat any Boss in any D4-2, you will now get a recipe for new crafting items you can take into dungeons.
- You can now toggle on/off the EMC overcap in the settings.
- Some bugfixes (CBC levels count for MAC, EMC issue, tooltips, typos, ui issues)
- Added 2 new challenges.
- Added a slot for a Tavern Keeper. If a Tavern Keeper is set, the keeper will provide Ale to pets after a quest is finished. T
- Added Steam highscores for hard mode chp, dgpc and fastest ucc 51+.
- Added a way to set hours for start all dungeons.
- Fixed a few typos and small bugs.
- Happy new year! Removed the code from last year and added a new one: "Happy2023". You can input it in the settings page for a small reward.
- Added hard mode challenges. You can see them with a new toggle in the challenges page if you have at least 10k challenge points.
- Fixed a few small bugs.
- The last fix for the candy upgrades didn't work as it should, now it does and equip mystic bonus in UBCs.
- Bugfix SDGC.
- Added depth 4 for dungeons. Depth 4 starts after the boss in D3 is beaten, at soonest in room 31 if you go for it. They are rather hard and more for endgame.
- Added a simulator for dungeons so you can test your teams more easily.
- Added scaling for towers so there are no big steps on every 50th floor anymore.
- Added 3 more Gram bosses. You can get more runestones from P.Baal 30 and if you take more to the newbie dungeon you can fight them.
- Replaced the Dojo defense boost with a hp boost.
- When you select pets for tavern quests, required pets have now a green and bonus pets a yellow border.
- The santa choco dialog shows now how much nothing you have.
- Changed sorting for dungeon items.
- Added some more SS rank quests.
- Bugfix dungeon events, flying eyeball marked kills, some small issues, typos.
- Added the Dojo functionality. Now you can set a dojo master and upgrade the Dojo for various pet boosts to make dungeons easier and to gain more experience.
- Added a new pet from Notfromearth: Alien. It has a bonus as assassin.
- Added a token upgrade for Eartheater.
- Buffed elemental stats of non neutral pets from 2x level to 3x level.
- Owl now won't change its preference mid-campaigns.
- Fixed a few bugs (quest rng, typos, DNDC reward, small things).
- Added a start all dungeons button. It will start all your dungeon teams at once. You need to have at least 2 dungeon teams to see that button.
- The tavern upgrade button shows now the cost on the tooltip.
- Not everyone liked that it opened the mail client with the clipboard save so now it will only do so if you did input an email-address in the settings. I also changed it so the email you input in the settings is only stored locally and will never leave your device.
- Fixed some bugs.
- Added an input to the settings to multiply the font size for people where it does not fit to their taste. Everything above 1 can mean some text is cut off, though.
- (Android) Added an input to input your email address. The save to clipboard button will now automatically open your email client with that email filled in. So you can make easier save-backups to your email.
- fixed an issue with the Sphinx evo, missing stickman pets and RTI exp.
- Updated Unity to a new version to stay compatible to the google playstore. I hope that causes no issues. If so, please write me a bug report.
- Added a token ability for Carno.
- Replaced the Light Clone Purchases from Overflow points with a speed bonus for SpaceDim.
- Capped the point increase to OCs from UCCs at 150 UCCs.
- Fixed an issue with offline time, with offline quests, monument spread if at least one next at is reached, some small things.
- Fixed an issue which let quests fail even if requirements were met.
- Lucky draws have now a low chance to drop T4 mats.
- The alert-button shows now more than one thing on the tooltip.
- Removed the half stats button on the pet page if you have auto half stats. Instead there is now an input field where you can set a minimum pet growth which pets need to have in order to get clones with distribute.
- Removed pet sorting by party and changed sorting by activity so it also sorts by party.
- Fixed an issue with div gain from ubs, some gp camp issue.
- People didn't like the max of 75% boost from UBHC, so I made it into an ucapped challenge which makes this possible. From completion 16+ it only increases by 50% in power per completion instead of 100%. I also increased the chp per challenge from 25 to 30.
- Fixed a few bugs (message from ub gp on passive kills, downgrading planet ubs, display errors)
Added a few small QOL things and fixed some bugs.
- Added Sylph as the last elemental pet. This pet was designed by our T5 patreon, Malfat. The progress is similar to the other elemental pets and you can unlock it with 15 whispers of the wind. You can find them in mountain until Sylph is unlocked.
- Added 2% more dungeon exp bonus from Xzait.
- The fishing boost for pet food won't decrease anymore for the first 3 hours. Also some balance adjustments for the ponds.
- Fixed a few typos and small bugs.
- Added fishing. The growth your pets gain can be improved with that.
- Added a valentine event. From monday on, it will last for 2 weeks.
- Added a Swan as a new pet which gives a fishing bonus after evo.
- Added a new pet, Vesuvius from Notfromearth.
- Added element images to the crafting page.
- When upgrading equip, you can now sort by level.
- Made the buttons for UBV2 fights bigger.
- Fixed a few bugs
- Added 3 new patreon pets:
Salamander (from ElChorizo), Wolf (from Kentorax), Cocoa (from Jenks).
- fixed a few bugs (typos, taco revive, some small things)
- Happy new year! I hope it will become a nice year for you all. You can now input "Happy2022" in the settings page for a small new years gift.
- I changed the save compression to make the save files smaller. This allows a higher equip limit and also makes it easier to add new content. If there are any issues for you, please write me a bug report along with your id from the info, connect page.
- Fixed a few bugs.
- Fixed a few bugs (second candy cane was not obtainable if the first one was equipped, some issue with the DNRC reward, some issue with challenge recommendations and auto select for the event camps)
- Fixed some display errors for the dungeon suggestions and some orders on the challenge suggestions.
- Added a new patreon pet from Doobag, Sloth! You can unlock it with a token. Sloth is an adventurer specialist which is good in item, multiplier and food camps, especially in long campaigns.
- Added a dialog which asks you to do a survey. That is not needed but helps for future updates and is your chance as a player to influence future updates with good feedback! You also get 100 free avatar points if you do that survey.
- Fixed some issues with display errors in android, cap max div gen.
- Fixed some more save/load issues. The previous version still crashed saves from people in Estonia and maybe some other countries. That should be fixed now.
- Added many new avatar parts!
Added a halloween event. The event will start on thursday, 2021-10-28 for two weeks.
- While the halloween event lasts, there is also a small minigame where you can get up to 2000 extra candies.
- Added a new pet: Witch.
- Added a starter pack to buy for new players.
- Fixed a few bugs (some taco issues, display bugs and dungeon issues)
- Added a token upgrade for Ape.
- Added a button to auto equip all pets below the unequip button.
- Reduced the cost for the robe of economy a bit.
- I did some rewirting on dungeon code and the challenge dungeons. The changes are mostly internal to make adding future dungeon content easier. If it went well, you should notice no change. If you notice something different or have any bugs, please report that to me.
- Fixed a few bugs
- Added a way to simulated the infinity towers.
- Added a new runestone boss to improve Gram from Malfat.
- Renamed the T4 Mountain equip into Jungle equip. People didn't like the name Mountain for T4 equip so much because it confused some players with the mountain dungeon.
- Evolved Aether has now an alternative art from nooby.
- Your CC will now be adjusted to the max once you buy more and the setting for that is on.
- Fixed a few bugs (offline v4s, typos, some wrong tooltips).
- Added a new runestone boss to improve Gram from Kentorax. You can get the runestone drop from V31 and you can fight the boss in newbie dungeon if you take 3 runestones with you.
- Runestones will now only drop if you have beaten at least one Mimic.
- SpaceDim elements have now the name visible even if they are locked.
- Added a button to input the exp needed for the next level on the pet dungeon stats page.
- The action ini of ghost is now 9999 + speed.
- Fixed a few bugs.
- Added a new challenge: Universes for Clones Challenge. In this challenge you will start with a set amount of clones, which will decrease after every completion. The challenge will end once you have a maximum clone count of 20 million. You can only increase your maximum clones with trading universes for them. Finishing the challenge will increase your building speed.
- Added some more info to the statistics export.
- Added a 2% dungeon exp bonus from the T5 patreon DeltΔ.
- Bugfixes
- Added T4 equip. It is very expensive to craft and not really something you should do before you can easily farm D3-10 and infinity tower 40+.
- Added 2 new dungeon bosses. One boss is from Sonder, you can fight him if you take the second Runestone, you get from fighting him, to the newbie dungeon boss room.
- Monsters in the infinity tower have now a chance to drop T3 and T4 materials.
- Fixed a few bugs.
- Reduced the cost of the party slot from infinity points.
- The temp levels you get from RTI now also gives points for Overflow Challenges (same as SpaceDim).
- Added a dialog to confirm the divinity shield because people often did that by mistake.
- Added buttons to switch to party teams faster.
- The black hole and god crystal tooltips show now how much gp was earned this rebirth.
- The sort button shows now the current sorting.
- Bugfixes.
- Fixed a few bugs (new ghost formula, failing a floor in the tower taking too long, people who started towers before the requirement was raised were stuck)
- Added a small summer event which starts tomorrow. The event will last for two weeks and you can farm rain drops (yes rain drops. Where I live it rained the last months probably more than ever, it is either too hot or too rainy) in the garden event campaign. With enough rain drops you can get a free token.
- Added a token upgrade for Doughnut, some balance changes and fixes.
- Fixed a few bugs with Gray and some exploits.
- UCCs now won't get harder after 100 million statistics multi to make them truly uncapped.
- To make them more worthwile, finishing 30, 40 and 50 UCCs will now unlock a new OC purchase each (Creation Count (outside from occc and gp reset challenges), Might training speed and Multiplier to the 4 main stats) and starting from 55, every 5 UCCs you do will additionally add 1 level to each OC without cost increase.
- Fixed some issues.
- Added the story chapter for Luna!
- Added an input for the Finger Flick to input where it stops instead of the V61 default.
- You can now trade higher tier creations for lower tier creations 1 vs 1. Usually not worth it but it might help if you created too many higher tier creations.
- You can now trade V1 pills and liquids into V2 pills and liquids at a ratio of 10 to 1.
- Sacrifice Crystals gives now CP which counts for CPCs.
- Fixed a few bugs.
- Added a new dungeon boss, 'Wolf of Nobina'. This boss was designed by Nonomo, a T5 Patreon. Defeating Goddess Nobina will drop an item which lets you challenge this boss in the newbie dungeon. But be careful, this boss is very powerful and only players who can easily beat D3-10 dungeons have a chance to win. Winning this fight will give you a powerful weapon, which grows even more powerful the more Patreon dungeon bosses you defeat in the future.
- The tooltip on the rebirth page while in LCCs shows now your current average LCs per rebirth.
- You can now cancel OCs even before the 1 hour mark.
- Fixed an exploit and some issue with MQC and some typos.
- Added an easter event. For the next 2 weeks, starting in 1.5 days, there is a new campaign, the easter garden, available (requires internet).
- Added a token upgrade for the rabbit pet.
- The pet details page shows now a star on pets which were upgraded with a token.
- Made the pet image a bit bigger on the pet details page and moved the hp bars a bit down.
- Added a chp upgrade to give adventurers more class exp.
- Fixed a few bugs.
- Added the patreon pet for chicken god, mysterious egg. The pet for Amel, Bottle and the pet for Doobag, Bag.
- Added a new PGC for Mew.
- Added some more stats to the stats export.
- Added the time until next at for SpaceDim elements and monuments/upgrades.
- Increased the initial growth for most pets to make the start for newbies a bit easier.
- Fixed some bugs
- Added a valentine event. The event will start on thursday, february 11th. For 2 weeks you will get event currency from the daily draw and from the ultimate beings you defeat. You can trade this for a pet token and other things.
- Added a new Pet, Rose. It has a bonus for alchemist and a speed boost for enchanting equip.
- Added new Patreon God Challenges with perk: notfromearth, Pakal, Kentorax, Robin, Brad and Seeress Salina.
- Added 3 as a next at option for creations.
- Added a new patreon pet from Rykker Bow! His name is Archer, a specialist assassin which has a change to shoot two arrows at once. You can unlock it with a token.
- Added auto fight with might unleash. If this is turned on, you will automatically fight gods as long as the unleash lasts.
- Added some more info for stat export and dungeon exports.
- Fixed an exploit and a few bugs and reduced memory usage a bit.
- Added a toggle to exclude RTI pets from leveling.
- Fixed a few issues with the new PGCs, negative clones and the fix for the ego swords caused another issue which is fixed now, also a few typos.
- Because some people on android have crash issues since the new avatar, the game will now wait 10 seconds to auto load the new avatar. You can either force it to load faster, or if it still crashes after loading the avatar, please go to the settings and switch to the old avatar for now. In this case it would be good to report it me through email or discord so I can find out more about the issue.
- Added the perks for PGC God 11 (Nooby).
- Afky buttons can now show scientific numbers.
- The Baal Power bonus from patreons and challenges now also works for SpaceDim.
- Added a button to reset all timers at once.
- Fixed a few bugs (offline calculation issues, hp after loading a save, monument multis after p.baals, some clone issues, santa choco, pet owner after fail to continue crafting, display bugs and typos, some exploits).
Added a new challenge and small improvement and bugfixes.
Full changelog: https://www.shugasu.com/games/itrtg/changelog.html
- For the event: you find skulls from the event campagin and from dungeons. The total amount you can get from the event is up to 8000. New players who have at most 10 pets find twice as many from the event campaign.
- Fixed stats gain from growth multi (PGC) for pets, some typos about the event, pet equip not counting for hp.
- Added some failsafe for the new pet from lucky draws.
- Bugfixes (gp/h since rebirth, multi camp in CBC, missing new card in card game, permanent level loss of RTI, an exploit)
- The crystal factory is now also unlocked after doing your first UUC.
- Reworked item crafting a bit. Now if you craft only one item, it will auto continue to craft the same item until canceled, or you don't have enough prerequisites.
- Added named gods after Baal for T5 Patreons.
- Added a purchase which lets you keep TBS gp purchases in GP-reset challenges.
- Upgrade All for crystal factory modules will now upgrade lowest levels first.
- Fixed a few bugs.
- Export for the next at settings now also works for RTI and SpaceDim.
- Dungeon logs show now how many items you have left of the used ones.
- Fix with Seal evo condition, RTI page, some typos and small things.
- You can now click at the clones on top left to see an overview where all clones are located.
- Fixed a bug with one caps for training.
- Fixed a bug with offline might and some typos.
- Fixed an issue with loading on android if the clipboard didn't contain your save. Now there are 2 different buttons for loading. One which loads from the internal save like before and one who loads from the clipboard.
Full changelog: https://shugasu.com/games/itrtg/changelog.html
Added a card game for the afky page. A few small improvements and bugfixes.
Full changelog: https://shugasu.com/games/itrtg/changelog.html
- Removed the Easter Garden name and description from the food campagin. That was still a leftover from last year and didn't give any eggs.
- Fixed an initialization bug for people with maxed SpaceDim Challenges.
- Crystals in the crystal can now non decimal values. This means if you upgrade 2 crystals with 95% chance, you will have 1.9 crystals of the next tier and there is no leftover, so no loss from upgrading anymore. That also removed the need of the upgrade opt and upgrade keep buttons, so I removed them.
- Fixed a bug which let you lose Overflow Point upgrades after rebirthing. I also made them a bit cheaper.
- The dungeon page shows now the overview data on the progress bar instead of the name after it is started.
- The setting for creations to update your CC after equipping a crystal now also works for Matter Compiler from SpaceDim.
- Fixed bugs
- Info for divinity generator to make it easier to understand for newer people.
- The Patreon T4 bonus for pet free exp was considered a bit too weak so I increased it from 5% to 10%. The Baal Power reward is now rounded up for values above x.5.
- Reset button for light clones is now hidden if the cost is less than 2.
- Bugfixes (Powersurge offline, title after rebirth, some dungeon logs, some typos, crafting selected prerequesite and some small issues)
Added 2 new challenges, some improvements and bugfixes.
Full changelog here: https://shugasu.com/games/itrtg/changelog.html
Fixed an exploit, some tooltip errors and -1 on locked spacedim elements.
- Fixed the green color bug on selecting pets for campaigns.
- Added a way to customize the clone buttons. You can do so on the train physical page.
- Changed the way hate all for campaings work. Now it will still be auto selected for the favourite campaign.
- You can now input how many hours you want the crafting to take for the alchemist and the game calculates how many you can craft in that time.
- The buttons for afky god are now green if you can afford the upgrade.
- On pet campaigns the selected pets have now a green text so you see it more easily.
- Sorry the last update bugged CPCs so they were not finishable. That is fixed and now they should work right.
- Fixed that MMCs didn't give boosts to BHs after you have the Black Hole+ might.
- Fixed a bug where the purchase buttons didn't work.
Added 4 more pets and a new challenge.
Full changelog: https://shugasu.com/games/itrtg/changelog.html
- Improved some descriptions, pet campaign bonuses, failing evo shows fail condition, for forging you can select the quality of the base equip to see how the chances change depending on it.
- Bugfix, defenders took too much damage from shielding.
- Fixed a few bugs (connecting saves, alert button, creation tooltip, evo bonus donut, bugs in the dungeon calculation, typos).
- Added input fields for dungeon duration and difficulty.
- Saved difficulty settings for each dungeon team.
- Added a small easter event. Get eggs from food campaigns, trade them for chocolate or pet stones!
- Added difficulties for dungeons to make the steps to harder dungeons smaller.
Full changelog: https://shugasu.com/games/itrtg/changelog.html
- Changed the way you set the bonus from free god power.
- You can now set a favourite food for each pet.
- It is now possible to defeat Ultimate Beings offline. To be able to do that, you need 150k * UB tier * 100 / (100 + "Clones on Planet +" level) set as defender clones. This is limited to 3 days of offline time.
- Because there were some offline calculation problems for some people, I increased the event duration by a bit more than 1 day.
Added a valentines event. For the next 2 weeks, the food campaigns is renamed to chocolate factory and all pets can find chocolate there. If you do this campaign a total of 200 hours, you can get a new pet, the chocobear. Make sure you are online and the campaign is renamed or else it won't work.
Full changelog: https://shugasu.com/games/itrtg/changelog.html
- some bugfixes, a few small bugs and 2 game breaking bugs. One of them caused your pets to be stuck in a dungeon without being able to use them again for this rebirth. The other bug gave you a huge amount of might levels in DMC which also broke the game in some other parts. Both are fixed now.
Added the story chapter for Laima!
Added a Ghost pet and a halloween event. Get candies from food campaigns to unlock the Ghost, or the Pumpkin if you don't have it yet.
Füge oder gib deine Versionshinweise für en-US hier ein- There was a bug and it was impossible to unlock the cloud pet. This is fixed now.
- Also fixed a bug where adding clones to things sometimes didn't work.
- If you do an UCC, you can update your fastest time for other challenges now.
- Added a challenge points buy which will automatically the half stats setting for pets after they level up.
- The growth you get from feeding the golden dragon isn't random anymore. Instead every feeding adds to a internal value (for a free 25% feeding it is 0.25 * 0.25, for a 11 hour chocolate feeding 1.25 * 1). If this value is lower than 1, nothing will be done, and if it is higher than 1, all your pets will receive it as growth.
- Added the ratio of your rebirth values, current / new values.
- Reworked the Pet Ui a bit so you can see more pets at once.
...
- Auto adjust clones is now disabled if you don't have the Goat pet yet because you can't unlock the goat with it.
- Added a new tab for statistics. This contains info about boosts you have, mostly from challenges.
- Added a new statistic for crystal power / hour.
- Added an input field to input the minimum god power you want to keep. So you can prevent to accidentally spend more than you wanted.
- A few bugfixes, mostly fixes for challenges and UCC and offline progress.